Peabody College: Recent submissions
Now showing items 661-680 of 917
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(Vanderbilt University. Peabody College, 2015-06-15)
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(Vanderbilt University. Peabody College, 2015-06-15)
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(Vanderbilt University. Peabody College, 2015-07-15)
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(Vanderbilt University. Peabody College, 2015-06-15)
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(Vanderbilt University. Peabody College, 2015-03)
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(Vanderbilt University. Peabody College, 2015-07-29)The ArtQuest gallery is a space at the intersection of informal learning and arts education, built for all ages, but especially for young children. At first glance, it appears to be highly successful at achieving some of ...
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(Vanderbilt University. Peabody College, 2015-06-15)
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(Vanderbilt University. Peabody College, 2015-02-28)
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(Vanderbilt University. Peabody College, 2015)In this paper, I explore what it might mean to take the body as the focus of design to support learning in mathematics classrooms, and more specifically, to support learning to work with graphs. I will provide an overview ...
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(Vanderbilt University. Peabody College, 2015-03-01)This Capstone ESL Portfolio is a synthesis of my understandings about teaching and learning, as well as practices in how to best serve speakers of other languages (ESLs) in the Chinese University settings. I reflect upon ...
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(Vanderbilt University. Peabody College, 2015-03-01)
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(Vanderbilt University. Peabody College, 2015-03-01)This capstone portfolio demonstrates my professional knowledge and practices of serving English language learners (ELL) in international settings. In this portfolio, there are three major sections. In the first section, ...
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(Vanderbilt University. Peabody College, 2014-06-15)Collaborative learning and simulations and games have been studied extensively for their utility in educational settings. An amalgamation of the two, however—collaborative learning via simulations and games (CLSG)—has not ...
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Leveling Up: Evaluating Theoretical Underpinnings and Applications of Gamification in the Classroom (Vanderbilt University. Peabody College, 2014-09-15)“Gamification” has become quite the buzz word in the last few years. After all, children love games so why not use that advantage in the classroom? But there seems to be a great deal of confusion as to what gamification ...
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(Vanderbilt University. Peabody College, 2014-05-05)
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(Vanderbilt University. Peabody College, 2014-05)
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(Vanderbilt University. Peabody College, 2014)
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(Vanderbilt University. Peabody College, 2014)
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(Vanderbilt University. Peabody College, 2014-06-15)Autism prevalence is rapidly increasing in the United States, and more and more general education teachers are finding children diagnosed with Autism Spectrum Disorder (ASD) included in their classrooms. While these students ...
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(Vanderbilt University. Peabody College, 2014-07-15)This paper explores the affordances of digital video games in the learning of science amid a changing learner demographic. Current research in this area is largely focused on motivational aspects of video games. It is ...